jtwjs Dev Wiki
  • DEV_ROAD
    • πŸ’ͺ🏻 μƒμ‘΄ν•˜κΈ°
    • Week 1
      • 개발 ν™˜κ²½ μ„ΈνŒ…
      • νƒ€μž…μŠ€ν¬λ¦½νŠΈ
      • λ¦¬μ—‘νŠΈ
      • Testing Library
      • Parcel & ESLint
    • Week 2
      • JSX
      • Virtual DOM
    • Week 3
      • React Component
      • React State
    • Week 4
      • Express
      • Fetch API & CORS
      • React Hook
      • useRef & Custom Hook
    • Week 5
      • TDD
      • React Testing Library
      • MSW
      • Playwrite
      • Snapshot
    • Week 6
      • Separtion of Concerns
      • Principle
      • DI, (Dependency Injection)
      • Reflect-metadata
      • TSyringe
      • External Store
      • Follow Redux
      • usestore-ts
      • useSyncExternalStore
    • Week 7
      • Routing
      • Routes
      • Router
      • Navigation
    • Week 8
      • Design System
      • Style Basics
      • CSS-in-JS
      • Styled-Components
      • Global Style & Theme
    • Week 9
      • κ°œλ°œν•˜κΈ° μ „ μ€€λΉ„
      • μƒν’ˆ λͺ©λ‘ νŽ˜μ΄μ§€
      • μƒν’ˆ 상세 νŽ˜μ΄μ§€
      • μž₯λ°”κ΅¬λ‹ˆ νŽ˜μ΄μ§€
    • Week 10
      • 둜그인
      • λ‘œκ·Έμ•„μ›ƒ
      • νšŒμ›κ°€μž…
      • μ£Όλ¬Έ λͺ©λ‘ & μ£Όλ¬Έ 상세
    • Week 11
      • 배솑 정보 μž…λ ₯
      • ν¬νŠΈμ› 결제 μš”μ²­
      • 배솑 및 결제 정보 전달
    • Week 12
      • κ΄€λ¦¬μž μ›Ήμ‚¬μ΄νŠΈκ°œλ°œμ‹œμž‘
  • DEV_NOTE
    • TypeScript
      • 기본적 문법
        • Enum
        • λ‹€ν˜•μ„±
          • Untitled
        • ꡬ쑰적 타이핑
        • μ œλ„ˆλ¦­ νƒ€μž…
        • 컨디셔널 νƒ€μž…
        • ν•¨μˆ˜ λ©”μ„œλ“œ 타이핑
        • infer둜 νƒ€μž…μŠ€ν¬λ¦½νŠΈμ˜ μΆ”λ‘  직접 ν™œμš©
        • μž¬κ·€ νƒ€μž…
        • ν…œν”Œλ¦Ώ λ¦¬ν„°λŸ΄ νƒ€μž…
        • 좔가적인 νƒ€μž… 검사 satisfies μ—°μ‚°μž
        • νƒ€μž…μŠ€ν¬λ¦½νŠΈ 건망증
        • μ›μ‹œ μžλ£Œν˜•μ—λ„ λΈŒλžœλ”© 기법 μ‚¬μš© κ°€λŠ₯
        • νƒ€μž… 쒁히기
        • μœ μš©ν•œ νƒ€μž… λ§Œλ“€κΈ°
        • λ°μ½”λ ˆμ΄ν„° ν•¨μˆ˜
        • μ•°λΉ„μ–ΈνŠΈ 선언도 μ„ μ–Έ 병합이 λœλ‹€.
        • μ•°λΉ„μ–ΈνŠΈ 선언도 선언병합이 λœλ‹€.
    • Testing
      • Unit Testing
      • λ‹¨μœ„ ν…ŒμŠ€νŠΈμ˜ 두 λΆ„νŒŒ
      • 쒋은 λ‹¨μœ„ ν…ŒμŠ€νŠΈλ₯Ό κ΅¬μ„±ν•˜λŠ” 4λŒ€ μš”μ†Œ
      • ν…ŒμŠ€νŠΈ λŒ€μ—­κ³Ό 식별할 수 μžˆλŠ” λ™μž‘
      • λ‹¨μœ„ ν…ŒμŠ€νŠΈ μŠ€νƒ€μΌ
      • κ°€μΉ˜ μžˆλŠ” λ‹¨μœ„ ν…ŒμŠ€νŠΈλ₯Ό μœ„ν•œ λ¦¬νŒ©ν† λ§
      • 톡합 ν…ŒμŠ€νŠΈ
      • Cross Browsing Testing
      • κΈ°λŠ₯ ν…ŒμŠ€νŠΈ μ’…λ₯˜
      • React Testing Pattern
      • ν”„λ‘ νŠΈμ—”λ“œ ν…ŒμŠ€νŠΈ μž…λ¬Έ
        • ν…ŒμŠ€νŠΈ λ²”μœ„
        • λ‹¨μœ„ ν…ŒμŠ€νŠΈ 검증
        • Mock
        • UI μ»΄ν¬λ„ŒνŠΈ ν…ŒμŠ€νŠΈ
        • ν…ŒμŠ€νŠΈ 컀버리지
        • μ›Ή 톡합 ν…ŒμŠ€νŠΈ
        • MSW
        • μŠ€ν† λ¦¬λΆ
        • μ‹œκ°μ  νšŒκ·€ ν…ŒμŠ€νŠΈ
        • E2E ν…ŒμŠ€νŠΈ
        • Github Actions μ„€μ •
        • κΉƒν—ˆλΈŒ μ•‘μ…˜μ—μ„œ E2E
      • μ‹œν”„νŠΈ λ ˆν”„νŠΈ
        • ν…ŒμŠ€νŠΈ κΈ°λ³Έμ€‘μ˜ κΈ°λ³Έ
        • λ‹¨μœ„ ν…ŒμŠ€νŠΈ
        • μ½”λ“œ λ³΅μž‘λ„
        • λ¦¬νŒ©ν„°λ§
        • μ½”λ“œ 리뷰
        • 톡합 ν…ŒμŠ€νŠΈ νŒ¨ν„΄
        • μ‹œμŠ€ν…œ ν…ŒμŠ€νŠΈμ˜ μžλ™ν™”
        • 탐색적 ν…ŒμŠ€νŠΈ
      • Test Tip
      • vitest
      • playwright
      • Test Data Generator
      • MSW
    • Algorithm
      • coding test
      • Data Structure
    • Next.js
      • Data Fetching
      • Hydration
      • Next 13
      • Optimization
      • Next 15
        • ETC.
    • Tailwind
      • Tailwind CSS
      • Theme
      • Directives
      • Tool
      • Design System
      • Shadcn UI
    • Storybook
      • Storybook
      • CSF3
      • CDD
      • Headless Component
    • Funtional Programming
      • ν•¨μˆ˜ν˜• ν”„λ‘œκ·Έλž˜λ°
      • μ°Έμ‘° 투λͺ…μ„±
      • λΆ€μˆ˜νš¨κ³Ό
      • ν•¨μˆ˜ ν•©μ„±
      • μ œλ„ˆλ¦­ νƒ€μž… ν™œμš©ν•˜κΈ°
      • 암묡적 μž…μΆœλ ₯
      • μ•‘μ…˜κ³Ό 계산, 데이터
      • κ³„μΈ΅ν˜• 섀계
      • 호좜 κ·Έλž˜ν”„
      • ν•¨μˆ˜ν˜• 섀계
      • λΆˆλ³€μ„±
      • 일급 ν•¨μˆ˜
      • ν•¨μˆ˜ν˜• 도ꡬ
    • Git
      • Github Actions
      • Conflict
      • Branch μ „λž΅
    • Contents Format
      • Audio
    • 3D Graphic
      • 3D keyword
      • Three.js
      • Geometry
      • Material
      • Light
      • Camera
      • Decal
      • Rotation
      • Text
      • Shadow
      • Fog
      • Post Processing
      • Animation
      • Math
        • Vector Space
        • λ²‘ν„°μ˜ μ—°μ‚°
        • νšŒμ „ 계산
      • 3D 컨텐츠가 λ§Œλ“€μ–΄μ§€λŠ” κ³Όμ •
      • R3F
      • Env
      • Scene
      • Transform
      • R3F
      • Interaction & Raycast
      • Rendering Algorithnm
      • Blender
    • Accessibility
      • μ ‘κ·Όμ„±μ΄λž€
    • Interactive Web
      • Parallax
      • Canvas
      • requestAnimationFrame
      • Effect
      • HSL
      • React.js + Canvas
      • Matter.js
    • AWS
      • DevOps
      • Amplify
      • S3
      • ν΄λΌμš°λ“œ μ»΄ν“¨νŒ…
        • μ˜¨ν”„λ ˆλ―ΈμŠ€μ™€ ν΄λΌμš°λ“œ
        • ν΄λΌμš°λ“œ λ„μž…νš¨κ³Ό
        • ν΄λΌμš°λ“œ μ»΄ν“¨νŒ…μ˜ λ²”μœ„
        • μ»΄ν“¨νŒ… μ˜΅μ…˜
          • EC2 - Virtual Machin
          • ECS, EKS - Container
          • Lambda - Serverless
        • λ„€νŠΈμ›Œν¬ 가상화
        • μŠ€ν† λ¦¬μ§€
        • λ°μ΄ν„°λ² μ΄μŠ€
        • 데이터 μˆ˜μ§‘
        • λ¨Έμ‹  λŸ¬λ‹ μ˜μ—­
        • IoT μ˜μ—­
        • 블둝체인 μ˜μ—­
      • ν΄λΌμš°λ“œ μ•„ν‚€ν…μ²˜ 섀계
    • Network
      • Web Server & WAS
    • System Design
      • System Design
      • Component
      • μ˜μ‘΄μ„±μ„ λ°°μ œν•œ 개발
      • Error Handling
      • Architecture
        • λͺ¨λ…Έλ‘œν‹± μ•„ν‚€ν…μ²˜
        • Clean Architecture
        • Layered Architecture
        • 이벀트 기반 μ•„ν‚€ν…μ²˜
      • 상황을 νŒŒμ•…ν•˜λŠ” 메타인지
      • 쀑볡 문제 ν•΄κ²°ν•˜κΈ°
      • Monorepo Arhitecture
        • λͺ¨λ…Έλ ˆν¬ 운영과 νŠΈλŸ¬λΈ”μŠˆνŒ…
        • Module Federation
      • μ½”λ“œ 병λͺ©μ§€μ 
      • API λŒ€μ‘
      • 곡톡 μ½”λ“œ
      • Infra ꡬ좕
      • λͺ¨λ“ˆ 기반의 개발 방식
      • Design System
        • μ΅œμ†Œ μˆ˜μ€€μ˜ μ•„ν‚€ν…μ²˜ μ„€μ •
        • 더 효율적인 λ””μžμΈμ‹œμŠ€ν…œ λ§Œλ“€κΈ°
        • λ””μžμΈ μ‹œμŠ€ν…œκ³Ό UI 라이브러리 λͺ©μ 
        • λ””μžμΈ 토큰
      • 효율적인 업무
        • 업무 ν”„λ‘œμ„ΈμŠ€ 병λͺ© νŒŒμ•…
      • Clean Code
      • Design Pattern
        • CQRS Pattern
        • Strangler Fig Pattern
        • λ°μ½”λ ˆμ΄ν„° νŒ¨ν„΄
        • μ»€λ§¨λ“œ νŒ¨ν„΄
        • μ „λž΅ νŒ¨ν„΄
        • μ˜΅μ €λ²„ νŒ¨ν„΄
      • A/B ν…ŒμŠ€νŒ…
      • λŒ€κ·œλͺ¨ λ¦¬μ—‘νŠΈ μ›Ήμ•± 개발
        • λ³΅μž‘μ„± 관리
        • λͺ¨λ“ˆμ„±
        • μ„±λŠ₯
        • λ””μžμΈ μ‹œμŠ€ν…œ
        • 데이터 패칭
        • μƒνƒœ 관리
        • κ΅­μ œν™”
        • μ½”λ“œ μ‘°μ§ν™”ν•˜κΈ°
        • κ°œμΈν™” A/B ν…ŒμŠ€νŒ…
        • ν™•μž₯ κ°€λŠ₯ν•œ μ›Ή μ•„ν‚€ν…μ²˜
        • ν…ŒμŠ€νŒ…
        • 툴링
        • 기술적 λ§ˆμ΄κ·Έλ ˆμ΄μ…˜
        • νƒ€μž…μŠ€ν¬λ¦½νŠΈ
        • λΌμš°νŒ…
        • μ‚¬μš©μž 쀑심 API λ””μžμΈ
        • λ¦¬μ•‘νŠΈ 미래
    • Performance
      • React DevTools
      • Component μ΅œμ ν™”
      • Page Load
      • API
    • MFA
      • MSA
      • MFA λ„μž…ν•˜κΈ°
      • Monorepo
        • Monorepo Tool
        • Yarn Berry Workspace
        • Turborepo
      • MFA Composition
      • SPA 톡합
      • Design System
      • Package Manager
        • Yarn
        • pnpm
      • Transpiler & Bundler
        • Babel
        • Rollup
        • esbuild
        • swc
        • Webpack
        • Vite
      • 뢄해와 톡합을 μœ„ν•œ μ—¬λŸ¬ 기술 비ꡐ
    • State Management
      • Zustand
    • React v18
      • Automatic batching
      • Suspense
      • Transition
    • SEO
      • Search Engine Optimization
      • Open Graph Element
      • Metadata
    • FE Develop
      • User Scenario
      • Optimization
      • Browser API
        • Scrubbing
        • Clipboard
      • Folder Structure
      • API First Design
      • 톡합 ν…ŒμŠ€νŠΈ
      • ν…Œν¬ μŠ€νŽ™
      • 이슈 관리 with Jira
    • Refactoring
      • λ¦¬νŒ©ν† λ§ 깊게 듀여닀보기
      • κΈ΄ μ½”λ“œ 쑰각내기
      • νƒ€μž… μ½”λ“œ μ²˜λ¦¬ν•˜κΈ°
      • μœ μ‚¬ν•œ μ½”λ“œ μœ΅ν•©ν•˜κΈ°
      • 데이터 보호
      • μ½”λ“œ μΆ”κ°€ 및 제거
    • OAuth 2.0
    • Analytics
      • Mixpanel
    • ETC
      • VSCode
    • React Hook In Action
      • useContext & Provider
      • μ»€μŠ€ν…€ ν›…
      • μ½”λ“œ λΆ„ν• ν•˜κΈ° with Suspense, lazy
      • Suspense와 이미지 μ μž¬ν•˜κΈ°
      • useTransition, uesDeferredValue
      • SuspenseList
    • AI
      • Cursor
    • UI library
      • vanila-extract
      • Headless
      • ν…ŒμŠ€νŠΈ μ½”λ“œ
      • λ¬Έμ„œν™”
Powered by GitBook
On this page
  • Global Style
  • createGlobalStyle
  • Theme
  • Token Naming
  • Theme Provider
  • ν…Œλ§ˆ νƒ€μž… μ„ μ–Έ 병합
  • DarkMode κ΅¬ν˜„ν•˜κΈ°
  • jest 'window.matchMedia' 였λ₯˜
  1. DEV_ROAD
  2. Week 8

Global Style & Theme

Global Style

μ „μ—­μœΌλ‘œ μŠ€νƒ€μΌμ„ μ§€μ •

createGlobalStyle

μ „μ—­ μŠ€νƒ€μΌμ„ μ²˜λ¦¬ν•˜λŠ” νŠΉλ³„ν•œ μŠ€νƒ€μΌλ“œ μ»΄ν¬λ„ŒνŠΈλ₯Ό μƒμ„±ν•˜λŠ” 헬퍼 ν•¨μˆ˜

일반적인 μŠ€νƒ€μΌλ“œ μ»΄ν¬λ„ŒνŠΈλŠ” μžλ™μœΌλ‘œ 클래슀 λ²”μœ„κ°€ μ§€μ •λ˜μ–΄ λ‹€λ₯Έ μ»΄ν¬λ„ŒνŠΈλ‘œλΆ€ν„° κ²©λ¦¬λ˜μ§€λ§Œ createGlobalStyle 은 μ΄λŸ¬ν•œ μ œν•œμ΄ μ—†μ–΄μ„œ μ „μ—­ μŠ€νƒ€μΌλ§μ΄ κ°€λŠ₯ν•˜λ‹€.

μ „μ—­ μŠ€νƒ€μΌμ— reset cssλ₯Ό μΆ”κ°€ν•˜μ—¬ μ΄ˆκΈ°ν™”λ„ κ°€λŠ₯ν•˜λ‹€.

The 62.5% Font Size Trick

// styles/GlobalStyle.ts
import { createGlobalStyle } from 'styled-components';
import reset from 'styled-reset';

const GlobalStyle = createGlobalStyle`
  ${reset}
  html {
    box-sizing: border-box;
  }

  *,
  *::before,
  *::after {
    box-sizing: inherit;
  }

  html {
  // λΈŒλΌμš°μ €μ˜ 폰트 크기 μ„€μ •κ³Ό μ—°λ™λ˜λŠ” rem λ‹¨μœ„λ₯Ό μ‚¬μš©,
  // rem λ‹¨μœ„λ₯Ό κ³„μ‚°ν•˜κΈ° μ‰½κ²Œ ν•˜κΈ° μœ„ν•΄ κΈ°λ³Έ 폰트λ₯Ό 62.5%(10px)둜 μ„€μ •ν•œλ‹€.
    font-size: 62.5%; // 10px, (100% === 16px)
  }

  body {
    font-size: 1.6rem;
  }

  :lang(ko) {
  // ν•œκΈ€λ‘œ μž‘μ„±λœ μš”μ†Œ 쀑 ν—€λ”© νƒœκ·Έμ— μ˜λ„μΉ˜ μ•Šμ€ μ€„λ°”κΏˆμ„ λ°©μ§€ν•˜κΈ° μœ„ν•΄ μ„€μ •
    h1, h2, h3 {
      word-break: keep-all;
    }
  }
`;

export default GlobalStyle;
import GlobalStyle from './styles/GlobalStyle';

export default function App() {
  return (
    <>
      <GlobalStyle />
      <Greeting />
    </>
  );
}

Reset CSSλž€ λΈŒλΌμš°μ €μ— 기본적으둜 μ„€μ •λœ μŠ€νƒ€μΌμ„ μ œκ±°ν•˜κΈ° μœ„ν•΄ μ‚¬μš©λœλ‹€.

Install

npm i styled-reset

Usage

import { Reset } from 'styled-reset';

export default function App() {
  return (
    <>
      <Reset />
      <Greeting />
    </>
  );
}

Theme

λ””μžμΈ μ‹œμŠ€ν…œ μ „μ²΄μ—μ„œ μ‚¬μš©λ˜λŠ” 색상, νƒ€μ΄ν¬κ·Έλž˜ν”Ό, μ•„μ΄μ½˜ λ“±μ˜ λ””μžμΈ μš”μ†Œμ˜ μ§‘ν•©

ν…Œλ§ˆλ₯Ό μ •μ˜ν•  λ•Œ λ””μžμΈ μ‹œμŠ€ν…œμ—μ„œ μ‚¬μš©λ˜λŠ” 컬러 νŒ”λ ˆνŠΈ, νƒ€μ΄ν¬κ·Έλž˜ν”Ό, 간격 등을 ν† ν°μœΌλ‘œ κ΄€λ¦¬ν•˜κ³ , 이λ₯Ό μ΄μš©ν•΄μ„œ λ””μžμΈ μ‹œμŠ€ν…œ μ „μ²΄μ˜ 일관성 μžˆλŠ” λ””μžμΈμ„ μœ μ§€ν•˜κ³  μž‘μ—…μ˜ νš¨μœ¨μ„±μ„ λ†’νžŒλ‹€.

λ””μžμΈ 토큰(token)μ΄λž€ λ””μžμΈ μš”μ†Œμ˜ 속성 값을 λ³€μˆ˜ν™”ν•˜μ—¬ κ΄€λ¦¬ν•˜λŠ” 방식

Token Naming

λˆˆμ— λ³΄μ΄λŠ” λ‹¨νŽΈμ μΈ 정보λ₯Ό λ„˜μ–΄μ„œ, β€œμ˜λ―Έβ€μ— 집쀑

λ””μžμΈ μ‹œμŠ€ν…œ μ‚¬μš©μžκ°€ νŠΉμ • ν† ν°μ˜ λ””μžμΈ μ˜λ„μ™€ μ‚¬μš©λ²•μ„ 이해할 수 μžˆλ„λ‘ ν•˜λŠ” 것이 κ°€μž₯ μ€‘μš”ν•˜λ‹€.

μ΄λŸ¬ν•œ 철학은 μ˜λ„μ— λ”°λ₯Έ λ””μžμΈμ„ κ°€λŠ₯μΌ€ ν•œλ‹€.

컬러 토큰을 예둜 λ“€λ©΄ 색상 값에 얽맀이지 μ•Šκ³  μ˜λ„κ°€ 더 잘 λ‹΄κΈ΄ μΆ”μƒν™”λœ 넀이밍을 μ‚¬μš©ν•˜λŠ” 것이 μ’‹λ‹€,

μΆ”ν›„ 색상값이 λ³€κ²½λ˜λŠ” 상황이 생겨도 μ½”λ“œ 변경이 쉽고, μœ μ§€λ³΄μˆ˜μ„±μ΄ λ†’λ‹€.

ν•˜μ§€λ§Œ μ–΄λ–€ κ²½μš°λŠ” μ˜λ„κ°€ λ‹΄κΈ΄ 넀이밍을 μ‚¬μš©ν•˜κΈ° μ–΄λ €μšΈ μˆ˜λ„ μžˆλ‹€. μ€‘μš”ν•œκ±΄ 일관성과 가독성이닀.

Theme Provider

μŠ€νƒ€μΌλ“œ μ»΄ν¬λ„ŒνŠΈμ—μ„œ μ œκ³΅λ˜λŠ” ThemeProviderλŠ” λ‚΄λΆ€μ μœΌλ‘œ Context APIλ₯Ό μ‚¬μš©ν•˜μ—¬ μžμ‹λ“€μ—κ²Œ ν…Œλ§ˆ 데이터λ₯Ό μ œκ³΅ν•œλ‹€.

import { ThemeProvider } from 'styled-components';

import { GlobalStyle, theme } from '@/styles';

const App = () => (
  <ThemeProvider theme={theme}>
    <GlobalStyle />
    <Greeting />
  </ThemeProvider>
);

export default App;

ν…Œλ§ˆ νƒ€μž… μ„ μ–Έ 병합

μŠ€νƒ€μΌ μ»΄ν¬λ„ŒνŠΈ νƒ€μž… μ •μ˜ νŒŒμΌμ— μ„ μ–Έλœ ν…Œλ§ˆ μΈν„°νŽ˜μ΄μŠ€ νƒ€μž…μ„ μ‚¬μš©μžκ°€ λ§Œλ“  ν…Œλ§ˆμ˜ νƒ€μž…μœΌλ‘œ ν™•μž₯ν•˜λ €λ©΄, μ„ μ–Έ 병합을 μ‚¬μš©ν•΄μ•Ό ν•œλ‹€.

μ‚¬μš©μžκ°€ μ •μ˜ν•œ ν…Œλ§ˆμ—μ„œ μ—­μœΌλ‘œ νƒ€μž…μ„ μΆ”μΆœν•΄μ„œ ν™•μž₯ν•˜λ©΄ 편-ν•˜λ‹€.

styled.d.ts

import 'styled-components';

import { defaultTheme } from '@/styles';

type Theme = typeof defaultTheme;

declare module 'styled-components' {
  export interface DefaultTheme extends Theme {}
}

νƒ€μž… 속성을 ν™•μž₯ν•˜λŠ” 것을 μ„ μ–Έ 병합(declaration merging)이라 ν•œλ‹€. 같은 interfaceλ₯Ό μž¬μ„ μ–Έ ν•¨μœΌλ‘œμ¨ νƒ€μž… 속성을 μΆ”κ°€μ‹œν‚¬ 수 μžˆλ‹€. β†’ 보강

.d.tsλŠ” TypeScriptμ—μ„œ νƒ€μž… μ •μ˜(type definition)λ₯Ό μœ„ν•œ 파일 ν™•μž₯자,

declare module은 Typescriptμ—μ„œ μ™ΈλΆ€ λͺ¨λ“ˆμ— λŒ€ν•œ νƒ€μž… 선언을 μ œκ³΅ν•˜λŠ” ꡬ문

DarkMode κ΅¬ν˜„ν•˜κΈ°

ν…Œλ§ˆλ₯Ό κ°ˆμ•„λΌμš°λŠ” μ‹μœΌλ‘œ 닀크λͺ¨λ“œλ₯Ό κ΅¬ν˜„ κ°€λŠ₯

useDarkTheme

import { useLocalStorage, useMediaQuery, useUpdateEffect } from 'usehooks-ts'

const COLOR_SCHEME_QUERY = '(prefers-color-scheme: dark)'

interface UseDarkModeOutput {
  isDarkMode: boolean
  toggle: () => void
  enable: () => void
  disable: () => void
}

function useDarkMode(defaultValue?: boolean): UseDarkModeOutput {
  const isDarkOS = useMediaQuery(COLOR_SCHEME_QUERY)
  const [isDarkMode, setDarkMode] = useLocalStorage<boolean>(
    'usehooks-ts-dark-mode',
    defaultValue ?? isDarkOS ?? false,
  )

  // Update darkMode if os prefers changes
  useUpdateEffect(() => {
    setDarkMode(isDarkOS)
    // eslint-disable-next-line react-hooks/exhaustive-deps
  }, [isDarkOS])

  return {
    isDarkMode,
    toggle: () => setDarkMode(prev => !prev),
    enable: () => setDarkMode(true),
    disable: () => setDarkMode(false),
  }
}

export default useDarkMode
export default function App() {
const { isDarkMode, toggle } = useDarkMode();

const theme = isDarkMode ? darkTheme : defaultTheme;

return (
  <ThemeProvider theme={theme}>
    <GlobalStyle />
    <Greeting />
    <Button onClick={toggle}>
      Dark Theme Toggle
    </Button>
  </ThemeProvider>
  );
}

jest 'window.matchMedia' 였λ₯˜

jestμ—μ„œ μ‚¬μš©λ˜λŠ” jsdomμ—μ„œ κ΅¬ν˜„λ˜μ§€ μ•Šμ€ λ©”μ„œλ“œλ₯Ό μ‚¬μš©ν•  λ•Œ 였λ₯˜λ₯Ό λ°œμƒμ‹œν‚¨λ‹€.

이 경우 λͺ¨ν‚Ήμ„ 톡해 해결이 κ°€λŠ₯ν•˜λ‹€

setupTests.ts

Object.defineProperty(window, 'matchMedia', {
  writable: true,
  value: jest.fn().mockImplementation((query) => ({
    matches: false,
    media: query,
    onchange: null,
    addListener: jest.fn(), // deprecated
    removeListener: jest.fn(), // deprecated
    addEventListener: jest.fn(),
    removeEventListener: jest.fn(),
    dispatchEvent: jest.fn(),
  })),
});

PreviousStyled-ComponentsNextWeek 9

Last updated 2 years ago